Common Issues / FAQ
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Yes, the system has build in options to work without any framework. To make it work you would need to set Config.Framework
and Config.NotificationSystem
to 'custom'
.
Find more in
This most likely happens because you have some other script that changes handling values and interrupts sb-handlingtuning functionality.
Make sure you do not have any other resources that are using SetVehicleHandlingField
, SetVehicleHandlingFloat
, SetVehicleHandlingInt
or SetVehicleHandlingVector
like handling editors, tuning tablets or engine swap scripts installed in your server. Mostly often it is qb-vehiclefailure
or fivem-realisticvehicle
resources that affect braking force.
Also you can utilize our and change the handling native functions to use functions provided by sb-handlingtuning system.
For QbCore we are using QBCore.Functions.HasPermission
and it checks if player has . Make sure in your server.cfg you are using qbcore groups (e.g qbcore.admin
)
Alternatively you can alter sb-handlingtuning/configs/server_config.lua > getPlayerPermissions
function or add player permissions using identifier for example: